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PitiClic and Emotive Girl in the garden of Santa Soul (Code: P312)

The purpose of this program is to offer the child the possibility of learning while playing; understanding and controlling his emotions. The emotions in question are: joy, sadness, anger and fear because these are the only ones that can be differentiated and identified by children of 3-4 years old and older.
Product type:

Download price is DIFFERENT!!! You buy online license CD-key and directly download the installation kit.

18.30 RON (VAT included)

Product description

This is obtained through a transdisciplinary program while the child is trained for interactive activities of math’s, language, communication, arts etc.

- The kids will learn that in spite of the daily chores and situations/problems we have, we feel different emotions in different moments. The child will have to collect the emotions he experienced in order to use them later.
- The kids will learn that all emotional stages begin and end and also can be controlled.
- Also, the kids will learn that experiencing all the emotions enriches the soul and experience can help you grow.


The main characters of the game are:

- The term “soul” suggests the emotional load of this kind of music that emerges from the afro-american songs, a romantic type of music. Therefore, the main character of this CD, “Santa Soul” will be represented by a black singer inseparable from his friend, the saxophone. Santa Soul represents the emotional experience.
- Emotive Girl, the niece of “Santa Soul”, using her childish charm makes emotions seem much easier to understand. Emotive Girl represents youth and emotional discovery.
-PitiClic is the character that relates to the child during the games..


Rewards:

For each individual, the things or situations have different significance. The child is involved in choosing the rewards that are most important to him and also learns that the most valuable rewards are the ones you can do (pleasant activities) not the ones you can buy (objects). After each game (with its own forms) the child will be given 3 types of rewards to choose from. The screen will display 3 options:

  • objects(financial rewards)  – represented by a shelf of toys,
  • appraisal (social rewards) – represented by a music box with a key and
  • actions ( preferred rewards) – represented by a photo album. 

The child will get a reward even if he didn’t finish the exercise or didn’t solve it in full, taking into account that the child has tried to solve it and learned something from this experience.


Increasing confidence and perseverance

Ex: - Mother/ father/ grandma/ grandpa, I’m proud of myself because I’m working!
      - Mother/ father/ grandma/ grandpa, I’m tenacious and I won’t give up!
      - Mother/ father/ grandma/ grandpa, I’m just like you! I work and I succeed!




During this program, randomly, in moments when the child hasn’t done anything for a while, PitiClic will start talking in his mind with one of the members of his family (mother, father, grandparents) and telling them how proud he is of his achievements and that he strongly believes that he will be able to solve the exercise. Indentifying with PitiCic, the child will be motivated, will have faith and will strive to complete the exercise. Also, the idea of “family” will be given value at this point.



Minimum system requirements

PC: Procesor Intel P4/ 1GHz or similar, CD-ROM 40x, mouse, 512 MB RAM, Video 800x600 High Color, Compatible Sound Blaster, Windows XP, VISTA, Win 7, Win 8

MAC: Intel Mac, OS X 10.4.11 or superior 512 Mb RAM, Video 800x600, CD-ROM 32x, mouse (available only for physical version-CD).

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Product line:

PitiClic
PitiClic Bebe
PitiClic Senior
PitiClic Mobil
PitiClic Activ
Bazaar

Age range:

Antepreschool
Kindergarten
Preparatory
Primary cycle
Classes I-IV
Other

Language:

Romanian
English
French
Spanish
Hungarian
German
Russian
Slovenian

Domain:

Romanian
Mathematics
Aesthetic education
Musical education
Behavior in society
Emotional Intelligence
Exploring the environment
Logic and agility
Motility and orientation
Stories
Entertainment

Contains games for mat PitiClic:

Yes
No

Product type:

Physical
Download

Operating systems:

Windows
Mac OS
iOS
Android

Work plans that PitiClic offers to you to use it with your children at home or at kindergarden!

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Colaborare PitiClic si TVR2

Infomedia Pro vă aduce la cunoştinţă lansarea în data de 02 Martie 2014 a concursului educaţional PitiClic în cadrul emisiunii “În curtea bunicilor” difuzată săptămânal duminica de la ora 10:10 la TVR2, într-un nou sezon plin de farmec si de aventuri, cu multe surprize pregătite de către producători.

Alături de Bunica (Alexandrina Halic) şi Bunicul (Cristian Mitescu) – actori minunaţi care ne-au încântat şi ne încântă prin harul lor - PitiClic va modera un concurs educativ numit simplu „Concursul PitiClic”, pentru copii de la 6 la 11 ani.

Concursul se desfăşoară între 2 echipe de câte 3 copii (echipa Bunicului şi echipa Bunicii) şi are trei probe pe care aceştia trebuie să le traverseze cu succes. Cele 3 probe ale concursului sunt diferite de la o ediţie la alta, dar au un singur numitor comun: distracţia. Ele pot fi probe digitale ce vor fi rezolvate pe calculator, tabletă sau cu ajutorul device-ului „Covoraşul PitiClic” sau pot fi probe de manualitate cu utilizarea altor produse educaţionale marca PitiClic.

Acest concurs este o nouă activitate din cele realizate de către Infomedia Pro pentru promovarea metodelor de învăţare moderne bazate pe utilizarea calculatorului şi a device-urilor mobile, pentru integrarea utilizării software-ului educaţional în procesul de învăţare al copiilor cu vârste între 6-11 ani.

Deci fiţi alături de noi, PitiClic vă aşteaptă pe TVR2!

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LEARNING GEOMETRY THROUGH MIMESIS AND DIGITAL CONSTRUCT

Abstract

The theme proposed by us is useful to teachers and students for mathematics in the compulsory school cycle. The issues faced by school teachers/parents are the difficulty with which students read and understand the lessons/examples/synthesis in order to assimilate technical terms. The echoic and iconic memory facilitates the learning of the specific curriculum of linear, spatial and analytical geometry by the students using digital platform designed by us; it facilitates the acquiring of the theoretical elements of applied geometry by encoding-decoding, so that the teacher's role becomes the one of the advisor and not only a person who transmits the information. The utility of the program extends from mainstream schools to special schools.

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S.C. Infomedia Pro SRL; Sediu social: Bucuresti, Str. Caminului, Nr. 12, Sector 2;
C.U.I.: RO9932261 Nr. inreg. Registrul Comertului: J40/8785/1997; Capital social: 200 lei