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Mathematics for preparatory II (Code: PM18)

Help PitiClic learn maths. You can learn with him. Solve many mathematic exercises in the most pleasant way: through games.

Product description

Mathematics for preparatory II

The game “Mathematics for preparatory - sets and notions of spatiality” is an app that can be used to enhance the knowledge of mathematics and explore the environment for children of 5-7 years old.

The world of the circus is fascinating and very popular amongst children. PitiClic has decided that during this program he will show to his friends, the kids, part of the activities from behind the curtain that sustain the show. The games are combined with learning; the notions are masked by lights and shadows of the arena, clown and acrobats that brighten our soul.

During this app the children will contribute to the:
1. Grouping animals in cages
The animals have spread and the child must bring them back to the appropriate cage.
The kids will practice the creation of sets of objects upon receiving indications, from a variety of objects (animals with different numbers of feet). Skills acquired: sorting / classification based on given criteria, grouping items in sets.

2. Rehearsal of juggling for funny clowns
The juggling balls of the clown have been scattered. Please help him gather them and put them back into the bag, one by one, depending on their position.
The children will find here exercises of recognition and naming the position that various objects have in relation with other objects. They will learn spatial orientation in relation to various landmarks using phrases like: in, to the left, to the right, in front of, behind, up, down.

It’s easy to play on any Smartphone or tablet and it has an engaging and motivating music. The program will help the kids go from kindergarten to school.

This will happen in scenery of the world of the circus, surrounded by cute animals and funny characters.
Good luck!

This game will help your child develop his imagination and perspicacity.

For more educational software products look for the Collection PitiClic.

Features:
Colourful and friendly interface for children;
The child learns new words and discovers the magic of hyphenation;
A fun and constructive way to teach your child that sometimes, learning can be a game;
Come and discover the PitiClic universe and learn lots of new things!
Educational content

Funny and entertaining
The developer of this app is already famous for the educational and interactive software for children between 3 and 11 years old and also for other apps for Iphone and Android.
This game is recommended for children with ages between 4,5 and 7 years old.

Category: Education

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Work plans that PitiClic offers to you to use it with your children at home or at kindergarden!

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Colaborare PitiClic si TVR2

Infomedia Pro vă aduce la cunoştinţă lansarea în data de 02 Martie 2014 a concursului educaţional PitiClic în cadrul emisiunii “În curtea bunicilor” difuzată săptămânal duminica de la ora 10:10 la TVR2, într-un nou sezon plin de farmec si de aventuri, cu multe surprize pregătite de către producători.

Alături de Bunica (Alexandrina Halic) şi Bunicul (Cristian Mitescu) – actori minunaţi care ne-au încântat şi ne încântă prin harul lor - PitiClic va modera un concurs educativ numit simplu „Concursul PitiClic”, pentru copii de la 6 la 11 ani.

Concursul se desfăşoară între 2 echipe de câte 3 copii (echipa Bunicului şi echipa Bunicii) şi are trei probe pe care aceştia trebuie să le traverseze cu succes. Cele 3 probe ale concursului sunt diferite de la o ediţie la alta, dar au un singur numitor comun: distracţia. Ele pot fi probe digitale ce vor fi rezolvate pe calculator, tabletă sau cu ajutorul device-ului „Covoraşul PitiClic” sau pot fi probe de manualitate cu utilizarea altor produse educaţionale marca PitiClic.

Acest concurs este o nouă activitate din cele realizate de către Infomedia Pro pentru promovarea metodelor de învăţare moderne bazate pe utilizarea calculatorului şi a device-urilor mobile, pentru integrarea utilizării software-ului educaţional în procesul de învăţare al copiilor cu vârste între 6-11 ani.

Deci fiţi alături de noi, PitiClic vă aşteaptă pe TVR2!

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LEARNING GEOMETRY THROUGH MIMESIS AND DIGITAL CONSTRUCT

Abstract

The theme proposed by us is useful to teachers and students for mathematics in the compulsory school cycle. The issues faced by school teachers/parents are the difficulty with which students read and understand the lessons/examples/synthesis in order to assimilate technical terms. The echoic and iconic memory facilitates the learning of the specific curriculum of linear, spatial and analytical geometry by the students using digital platform designed by us; it facilitates the acquiring of the theoretical elements of applied geometry by encoding-decoding, so that the teacher's role becomes the one of the advisor and not only a person who transmits the information. The utility of the program extends from mainstream schools to special schools.

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