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Tic Tac Toe with PitiClic (PitiClic X şi O) - Romanian (Code: PM59)

Product language: Romanian
The game Tic Tac Toe is part of the strategy games for children.

Product description

Dear friends,
PitiClic congratulates you for your courage to step on the land of cleverness and challenges you to play the game named Tic Tac Toe.
The game aims to develop the intellectual capacity by practicing the mathematical and analytical thinking, using your memory, eyesight, focus and patience.

How can we use this application?

First steps:
- Launching the application
- Viewing the introduction / presentation
- Entering the main window

What does the main window contain?
From the main window you can choose:
- Ways to continue the game:
- You and the computer
- You and one friend
- Our little song
- About (about us) - the icon with the question mark „?”
- Help – the icon shaped like a life buoy
- Exit (the option that allows you to leave the game)

How can we play it?
You can select how to proceed (You and the computer – You and one friend) by clicking on one of these two options.


In each of the two options we can find four fields- lands from where we can choose the venue of the game, by clicking on one of the following options:
- In the air
- Through fire
- Under water
- On the earth

In the game window will appear nine elements 3x3 (depending on the chosen venue – clouds, trees, shells) that the players can mark by clicking on the PitiClic icon, one at a time.
Placing the PitiClic icon in the playground can be done by clicking and dragging the icon on the game surface using the mouse.
The first player to complete one line, column or diagonal wins the game.
We can find the score in the top, central area of the screen.
You can leave the game by clicking on the button Menu followed by the button Exit.

PitiClic thanks you for your choice and will be waiting for you to come back to new challenges on the land of cleverness!

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Work plans that PitiClic offers to you to use it with your children at home or at kindergarden!

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Colaborare PitiClic si TVR2

Infomedia Pro vă aduce la cunoştinţă lansarea în data de 02 Martie 2014 a concursului educaţional PitiClic în cadrul emisiunii “În curtea bunicilor” difuzată săptămânal duminica de la ora 10:10 la TVR2, într-un nou sezon plin de farmec si de aventuri, cu multe surprize pregătite de către producători.

Alături de Bunica (Alexandrina Halic) şi Bunicul (Cristian Mitescu) – actori minunaţi care ne-au încântat şi ne încântă prin harul lor - PitiClic va modera un concurs educativ numit simplu „Concursul PitiClic”, pentru copii de la 6 la 11 ani.

Concursul se desfăşoară între 2 echipe de câte 3 copii (echipa Bunicului şi echipa Bunicii) şi are trei probe pe care aceştia trebuie să le traverseze cu succes. Cele 3 probe ale concursului sunt diferite de la o ediţie la alta, dar au un singur numitor comun: distracţia. Ele pot fi probe digitale ce vor fi rezolvate pe calculator, tabletă sau cu ajutorul device-ului „Covoraşul PitiClic” sau pot fi probe de manualitate cu utilizarea altor produse educaţionale marca PitiClic.

Acest concurs este o nouă activitate din cele realizate de către Infomedia Pro pentru promovarea metodelor de învăţare moderne bazate pe utilizarea calculatorului şi a device-urilor mobile, pentru integrarea utilizării software-ului educaţional în procesul de învăţare al copiilor cu vârste între 6-11 ani.

Deci fiţi alături de noi, PitiClic vă aşteaptă pe TVR2!

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LEARNING GEOMETRY THROUGH MIMESIS AND DIGITAL CONSTRUCT

Abstract

The theme proposed by us is useful to teachers and students for mathematics in the compulsory school cycle. The issues faced by school teachers/parents are the difficulty with which students read and understand the lessons/examples/synthesis in order to assimilate technical terms. The echoic and iconic memory facilitates the learning of the specific curriculum of linear, spatial and analytical geometry by the students using digital platform designed by us; it facilitates the acquiring of the theoretical elements of applied geometry by encoding-decoding, so that the teacher's role becomes the one of the advisor and not only a person who transmits the information. The utility of the program extends from mainstream schools to special schools.

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S.C. Infomedia Pro SRL; Sediu social: Bucuresti, Str. Caminului, Nr. 12, Sector 2;
C.U.I.: RO9932261 Nr. inreg. Registrul Comertului: J40/8785/1997; Capital social: 200 lei